![]() ![]() Vegeta is fully the player's ally now which happens a bit fast narratively but is so fun for gameplay, considered we get to see him in his pink Bad Man shirt if we bring him along on missions. The narrative here begins to build toward the development of Vegeta and Bulma's relationship. We have a nice, long stretch of time to prepare for the androids if we want to take it. Credit: Bandai Namco Peacetime in Dragon Ball Z: Kakarot We don't get much time to play from his POV and the battle between Perfect Cell and Trunks is entirely skipped, without even being shown in a cut scene. One of the major flaws of this arc, though, is that this is pretty much the height of Trunks' relevance. The Trunks scene, where he fights Mecha Frieza and becomes a playable character, is fun. Things kick into gear when Mecha Frieza and King Cold arrive, followed soon by the game's second Super Saiyan: Trunks. Credit: Bandai Namco Trunks & Mecha Frieza This time is when the Dragon Ball world feels truly open, and I appreciate the slice-of-life storytelling in the gameplay honestly more than the anime filler we got like the Garlic Jr. We can use these to get money, bring back dead villains for rematches, and more. ![]() One of the coolest aspects of this peacetime is that we now have time to hunt the Dragon Balls. The downtime between the end of the Frieza Saga and the start of the Cell Saga is far more pronounced than what we had between the Saiyan and Frieza Saga. ![]()
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